All Projects
A complete collection of my work.
A full-stack web app helping UW students find ideal study spots via a personalized recommendation engine. Features an interactive campus map with RESTful endpoints to query study spots and handle user reviews. Developed in a 5-person team following Agile/Scrum methodology with 20+ catalogued study spots.
A 24-level shooter game using inheritance and polymorphism for modular enemies and difficulty scaling. Features collision detection, scoring, timing, and SFX to deliver a polished gaming experience and boost player engagement.
An AI MIDI composition tool that generates unique melodies, harmonies, and beats via natural language prompts. Features structured prompts to output melodic JSON data for a 32-step sequencer with drum pattern classification and controls for tempo, playback, note editing, and import/export.
A web app featuring 44 sorting algorithm visualizations to demonstrate real-time efficiency, complexity, and performance. Features an intuitive UI with algorithm selection, array size, and speed controls. Integrates Web Audio API with dual oscillators to generate frequency-mapped tones that audibly represent sorting operations.
An interactive 3D solar system visualization with realistic orbital mechanics, camera controls, and special effects including supernovas and wormholes. Features planet tracking, adjustable speeds, and customizable viewing options.
A physics-based slingshot game where players drag and launch a bird through pipes. Features dynamic difficulty adjustment, coin collection mechanics that affect bird size, and a goal to reach 30 pipes to win.
A web-based pixel art drawing utility featuring browser save states, undo/redo functionality, color palette, animation playback, and intuitive drawing tools. Built for creating fun pixel art.
A customization tool for editing Marmoset code editor themes with built-in presets and live preview. Features a main screen that displays public and release tests alongside the collapsible theme editor.
Managing and updating a professional fine artist's website to improve accessibility, performance, and user experience through consistent updates, content, and digital media.

Developed technical expertise with audio editing software and digital tools to produce and remix 100+ tracks to build an audience of 1,000+ subscribers. Edited VST plugins and synthesizers in C++ to create custom sounds.

Programmed VSTs and digital synths in C++ to create custom sounds and modular frameworks for new instruments, bridging software engineering with music technology.

Founded and managed a professional band performing at 5+ events, developing comprehensive event management, team leadership, and client communication skills.







